Search found 5 matches

by filbert
Mon Dec 11, 2006 2:04 pm
Forum: Developers' Journals
Topic: Camera support for Cut-Scenes
Replies: 11
Views: 8810

i'm writing the scriptable camera class :P
by filbert
Thu Dec 07, 2006 6:17 pm
Forum: Developers' Journals
Topic: Camera support for Cut-Scenes
Replies: 11
Views: 8810

thx bensch

but what i'm still interested in:
the Camera class should not really know that it is handled inside of orxonox
why?
by filbert
Wed Dec 06, 2006 7:05 pm
Forum: Developers' Journals
Topic: Camera support for Cut-Scenes
Replies: 11
Views: 8810

@beni: thx for the great ideas while I was programming I realized that something has to be discussed: In the camera.cc the camera is controlled by the glut function gluLookAt() void Camera::project() { Vector cameraPosition = this->getAbsCoor(); Vector targetPosition = this->target->getAbsCoor(); //...
by filbert
Tue Dec 05, 2006 6:07 pm
Forum: Developers' Journals
Topic: Camera support for Cut-Scenes
Replies: 11
Views: 8810

current state

Well, since we decided to drop the tracker project for a moment I started to work on the camera stuff. The fading out to a black screen is almost done. Even that is not very difficult there are still some fixes to do: The black screen disappears when shooting The spaceship is still viewable With a g...