Search found 41 matches

by superegg
Sun Jan 17, 2010 2:39 pm
Forum: SVN, Wiki, Forum
Topic: related to mail spam
Replies: 3
Views: 15056

Re: related to mail spam

yes, constantly in a period of 2 hours.......
by superegg
Sun Jan 17, 2010 1:16 pm
Forum: SVN, Wiki, Forum
Topic: related to mail spam
Replies: 3
Views: 15056

related to mail spam

"Hello, The account owned by "rooreLype" has been deactivated or newly created, you should check the details of this user (if required) and handle it appropriately. Use this link to view the user's profile: memberlist.php?mode=viewprofile&u=254 Use this link to activate the account: ucp.php?mode=act...
by superegg
Sun Jan 18, 2009 3:54 pm
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

Should I at first run "svn ci" or "svn up" ?

If I run up, I will prob override all my changes?
If I run ci, it wont make any change if I just run up after?
by superegg
Sun Jan 18, 2009 1:28 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

Thx 1337! Am I allowed to run "svn ci" for buildsystem2? I made some changes in several files to make it compile and created "ConfigMac.cmake" file. Anyway, every dylib seems to have different bugs, either more frameworks are needed, or paths to libs are not correct, e.g. sys/wait.h instead of wait....
by superegg
Fri Jan 16, 2009 2:51 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

I found out that Cmake probably can use mac frameworks as libs directly, by adjusting some variables. Anyway, I accidently deleted some files from the orxonox folder. So I was forced to run svn up. Now it seems that the paths of FindFOO are not correct anymore? Can someone tell me whether the proble...
by superegg
Thu Jan 15, 2009 2:59 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

@Greenman

No, I set Dummy paths for libs to make cmake to create XCode project, hoping to make orxonox run by changing paths directly in XCode.
by superegg
Wed Jan 14, 2009 12:12 pm
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

I already found out that Mac can be detected as "APPLE". And a ConfigMac.cmake has also been created. Unlike Ogre on Linux and Windows, there is only an Ogre framework available, with a unix executable and headers in it. Thats why no lib can be found there. Anyway, after tons of tries, all prerequis...
by superegg
Wed Jan 14, 2009 12:05 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

The new version cannot find /etc/hostname. I think this warning (or error) should appear on all computers except tardis. right?

Anyway, which CMakeList says: Configuring incomplete, errors eccored! ?
by superegg
Tue Jan 13, 2009 1:56 pm
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

What exactly do you mean with "interface independant"? As a matter of fact you have to compile the boost libs first unless you got yourself the binaries, which is actually quite likely. I wanted to say "platform independent". I read this on the boost website, thats why I thought there is nothing to...
by superegg
Tue Jan 13, 2009 12:25 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

@x3n I tried by setting the two libs explicitly using SET function, but it still doesnt work. Since boost ist totally interface independent and you dont have to compile it before running, that means, all boost folder should be the same, WHERE do you have these .dll files? I know that Boost_INCLUDE_D...
by superegg
Sun Jan 11, 2009 6:18 am
Forum: Coding
Topic: Question about CMake and Boost
Replies: 34
Views: 45023

Question about CMake and Boost

As I tried to integrate CMake for Mac, the following problem remains unsolved: I placed Boost Folder to MY_PATH, then added: SET(Boost_INCLUDE_DIR "MY_PATH/boost_1_33_1") to CMakeLists.txt Now although Cmake can find the include (well, it doesnt say anymore that boost was not found), but following e...
by superegg
Sun Mar 30, 2008 12:20 am
Forum: Developers' Journals
Topic: HUD
Replies: 37
Views: 51840

This hit indicator should not be a big problem. But I am still trying to show Strings on any element, but still without success. Anyway, I have to know few things to program the radar: - Is the whole space a 3D room? and how big is it? - Does every object have coordinates? in what kind of object are...
by superegg
Thu Mar 27, 2008 5:30 pm
Forum: Developers' Journals
Topic: HUD
Replies: 37
Views: 51840

The idea with flash can be done within a single function. I am just thinking how to make it cuter, because I cannot change the alpha value of the color yet. Colors are defined as a material now which cannot be changed. Color changing is now only possible, cause I defined several basic colors as mate...
by superegg
Thu Mar 27, 2008 1:03 am
Forum: Developers' Journals
Topic: HUD
Replies: 37
Views: 51840

A simple class Bar and an inherited class SmartBar have been done. The codes are ugly at several point of view, cause Bar is not an inherited class from Ogre::OverlayElement, but it has a public variable as OverlayElement and several functions to modify it. Bar* newBar; newBar = new Bar(0,0,100,10,B...
by superegg
Tue Mar 25, 2008 9:55 pm
Forum: Developers' Journals
Topic: HUD
Replies: 37
Views: 51840

fabian told me on irc that I have to add the file name to CMakeList.txt or something like this. And now it works :D