Timer overflow?
Could you make an estimate as to how long it takes to freeze?
Search found 484 matches
- Thu Sep 13, 2012 9:00 am
- Forum: Bug Reports
- Topic: Long Term Freeze
- Replies: 1
- Views: 15791
- Sat Jun 09, 2012 11:21 am
- Forum: Bug Reports
- Topic: CMake Error on Ubuntu 12.04
- Replies: 22
- Views: 68233
Re: CMake Error on Ubuntu 12.04
That is quite interesting. And yes, we should add tolua++ (which probably requires tolua) to the dependencies for Ubuntu. Though CEGUI already depends on it anyway. The plugins are OK because the CgProgramManager is retrieved separately I believe (check the Ubuntu packets) and the Direct3D is not fo...
- Sun May 20, 2012 3:47 pm
- Forum: Bug Reports
- Topic: CMake Error on Ubuntu 12.04
- Replies: 22
- Views: 68233
Re: CMake Error on Ubuntu 12.04
Any luck anyone with oneiric?
- Fri May 11, 2012 3:02 pm
- Forum: Bug Reports
- Topic: CMake Error on Ubuntu 12.04
- Replies: 22
- Views: 68233
Re: CMake Error on Ubuntu 12.04
I can't seem to nail it at all. Checking the tolua lib source code reveals NO static data at all. That means liking statically against multiple targets won't be a problem (since the symbols are just functions without static data). Browsing through the Ubuntu packages, I found only one explanation so...
- Thu May 10, 2012 7:54 pm
- Forum: Bug Reports
- Topic: CMake Error on Ubuntu 12.04
- Replies: 22
- Views: 68233
Re: CMake Error on Ubuntu 12.04
<reto> Wie machen die das überhaupt? CEGUI hat tolua modifiziert <reto> und um Exception handling erweitert That's because the modifications are in the *.lua files, which actually make up tolua. The C library is just a collection of convenience functions. And those *.lua files are in src/external/t...
- Thu Apr 12, 2012 9:20 am
- Forum: Content Creation
- Topic: Music & Sound Effects: Metal Theme & more
- Replies: 22
- Views: 41627
Re: Music & Sound Effects: Metal Theme & more
Kevin definitely implemented cross fading in the code, but it currently doesn't affect looping of ambient sounds AFAIK. Though, I'm not entirely sure.
- Wed Mar 21, 2012 5:53 pm
- Forum: Help
- Topic: Problems running singleplayer
- Replies: 6
- Views: 25567
Re: Problems running singleplayer
I think I've done it somewhere by executing some simple Lua code that creates an alias.
Might actually be in the init script, written in Lua.
Might actually be in the init script, written in Lua.
- Tue Mar 20, 2012 3:39 pm
- Forum: Help
- Topic: Problems running singleplayer
- Replies: 6
- Views: 25567
Re: Problems running singleplayer
Somebody forgot to upload some images?
- Tue Mar 06, 2012 10:31 pm
- Forum: Framework Development
- Topic: Unit testing
- Replies: 13
- Views: 31436
Re: Unit testing
Thanks. As you noticed I'm using a D7000, which is an awesome camera. It can do just about anything you'd want and doesn't weight and cost too much. For normal use, I have Nikon's 16-85mm zoom and when things get far, the 70-300mm (also Nikon) has incredibly fast AF for the price and delivers really...
- Tue Mar 06, 2012 4:48 am
- Forum: Framework Development
- Topic: Unit testing
- Replies: 13
- Views: 31436
Re: Unit testing
Sure, anytime, but it might take a day or two for me to answer because I'm currently working on a photo album, on site:
http://www.flickr.com/photos/rgrieder/s ... 423938691/
http://www.flickr.com/photos/rgrieder/s ... 423938691/
- Mon Mar 05, 2012 2:38 am
- Forum: Framework Development
- Topic: Unit testing
- Replies: 13
- Views: 31436
Re: Unit testing
I really like the part where you don't use boost ![Wink ;)](./images/smilies/icon_e_wink.gif)
And I realized that I haven't done something for Orxonox for a very long time... It kind of got replaced by photography. Maybe that gets old some day ^^
![Wink ;)](./images/smilies/icon_e_wink.gif)
And I realized that I haven't done something for Orxonox for a very long time... It kind of got replaced by photography. Maybe that gets old some day ^^
- Sat Dec 24, 2011 4:51 pm
- Forum: News & Announcements
- Topic: Orxonox Convention XV
- Replies: 7
- Views: 22012
Re: Orxonox Convention XV
Nice poster!
- Sat Dec 17, 2011 6:15 pm
- Forum: News & Announcements
- Topic: Orxonox Convention XV
- Replies: 7
- Views: 22012
Re: Orxonox Convention XV
Any chance the poster could be viewed somewhere?
- Tue Nov 29, 2011 3:23 am
- Forum: General Discussion
- Topic: Game Programming in Zurich
- Replies: 1
- Views: 18192
Re: Game Programming in Zurich
Hmm, thanks for mentioning it.
But I kinda have to admit that it's going to take me another year to graduate... Damn that extra year abroad![Razz :P](./images/smilies/icon_razz.gif)
But I kinda have to admit that it's going to take me another year to graduate... Damn that extra year abroad
![Razz :P](./images/smilies/icon_razz.gif)
- Wed Nov 16, 2011 2:50 pm
- Forum: Off Topic
- Topic: Look into the past of the Orxonox PPS
- Replies: 4
- Views: 19654
Re: Look into the past of the Orxonox PPS
Neither did I! Thanks for the notice! I only knew that the EE website displayed "random" images taken from around this time. Though I get the impression that they don't exactly represent the actual state. Check it out for yourself and tell me: www.ee.ethz.ch/uploads/pics/lehre_##.jpg (just replace #...