Search found 7 matches

by Teddy
Sat Oct 22, 2011 1:31 pm
Forum: Bug Reports
Topic: Crash on exit [Mac OS X]
Replies: 9
Views: 19580

Re: Crash on exit [Mac OS X]

Well, I get this warning too, but at least it doesn't crash anymore.
I also got an email from Reto Grieder telling me to use

Code: Select all

#if !defined(ORXONOX_PLATFORM_APPLE)
#endif
instead of just normally outcommenting the whole thing and I just did so.

Anyway, thx for testing :)
by Teddy
Fri Oct 21, 2011 3:09 pm
Forum: Bug Reports
Topic: Crash on exit [Mac OS X]
Replies: 9
Views: 19580

Re: Crash on exit [Mac OS X]

The mac_osx2 branch does crash at the same line of code.
I commited my change and I hope it won't crash on the other systems.
by Teddy
Thu Oct 20, 2011 8:21 pm
Forum: Bug Reports
Topic: Crash on exit [Mac OS X]
Replies: 9
Views: 19580

Crash on exit [Mac OS X]

Hi everybody I think it's an already well known bug, but I just wanted to ask, whether my workaround I found for this is legal or not. So, the problem is, that Orxonox crashes on Mac OS X every time you want to end it the normal way (via menu) and not with Command-Q. As I run through this with the d...
by Teddy
Sat Oct 08, 2011 1:32 pm
Forum: Framework Development
Topic: Xcode build fails
Replies: 4
Views: 15014

Re: Xcode build fails

I just used the standard settings created by CMake... but it seems to work now with this change (at least it compiles without errors & warnings).
So I'll not use the mac_osx2 branch and keep on working with the trunk.

Thx for your support :D
by Teddy
Sat Oct 08, 2011 10:59 am
Forum: Framework Development
Topic: Xcode build fails
Replies: 4
Views: 15014

Re: Xcode build fails

Hi x3n

I'm using the LLVM GCC 4.2.
I changed it to ull (lower case) and committed it. I hope I did everything right :)
I also checked out the mac_osx2 branch and it looks like this file disappeared there. Shall I start working with this branch instead of the trunk?

Greez
Matthias
by Teddy
Fri Oct 07, 2011 4:59 pm
Forum: Framework Development
Topic: Xcode build fails
Replies: 4
Views: 15014

Xcode build fails

Hi guys I've been trying to build Orxonox with Xcode 4 and more or less surprisingly, I got only one error: Integer constant is too large for 'long' type I changed the 0xFFFFFFFFFFFFFFFF to 0xFFFFFFFFFFFFFFFF LL (and 0x0000000000000000 to 0x0000000000000000 LL ) to declare the constant value as long...
by Teddy
Thu Sep 29, 2011 6:14 pm
Forum: Off Topic
Topic: Welcome to the Orxonox PPS 2011
Replies: 2
Views: 13888

Re: Welcome to the Orxonox PPS 2011

Hi everybody! I'm Matthias Baer and I'm living in a small village in the " Säuliamt ". I used to start programming with C/C++ on a Windows machine. I also made some small steps into the world of OpenGL, but during this time I bought an iMac and got an Apple follower. Cause I wanted to keep on learni...