Search found 6 matches

by fmauro
Tue Apr 02, 2013 10:55 am
Forum: Bug Reports
Topic: Runtime exception with CeGUI 0.7.5-8
Replies: 7
Views: 13393

Re: Runtime exception with CeGUI 0.7.5-8

The change is in trunk and it compiles without a hitch. (I have not run it yet as I haven't been on a tardis machine last week)

Give it a shot on Windows if you want.

Cheers
by fmauro
Tue Mar 19, 2013 8:41 pm
Forum: Bug Reports
Topic: Runtime exception with CeGUI 0.7.5-8
Replies: 7
Views: 13393

Re: Runtime exception with CeGUI 0.7.5-8

I can certainly try. Although I have yet to build it for windows.
I'll have a go at it next week and will let you know how it goes.
by fmauro
Tue Mar 19, 2013 4:53 pm
Forum: Bug Reports
Topic: Runtime exception with CeGUI 0.7.5-8
Replies: 7
Views: 13393

Re: Runtime exception with CeGUI 0.7.5-8

Looks like I found a fix. The problem was with CEGUI changing its default parser from Expat/Xerces to TinyXML. But the new version in Debian/Ubuntu still comes with all Parsers Compiled. It only took one line, setting the new XML Parser back to Expat right after the Singleton is created. GUIManager....
by fmauro
Tue Mar 12, 2013 11:39 am
Forum: Bug Reports
Topic: Runtime exception with CeGUI 0.7.5-8
Replies: 7
Views: 13393

Runtime exception with CeGUI 0.7.5-8

Compiling with this newer version of CeGUI works fine, but the game crashes upon start with the following in stdout: Info: Creating render window... Info: Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes. Info: Initializing all...
by fmauro
Wed Nov 02, 2011 2:26 pm
Forum: Bug Reports
Topic: Signal handler not reacting correctly on Fedora
Replies: 3
Views: 11396

Re: Signal handler not reacting correctly on Fedora

The error only occurs if the game is quit from a loaded level or after returning to the Main Menu. I'll attach the logs. Steps to reproduce: - Start game - Select random level - Quit game from in-game menu Resulting error: - orxonox repeatedly prints "Received Signal: SIGABRT" to stdout and orxonox....
by fmauro
Sun Oct 02, 2011 6:51 pm
Forum: Off Topic
Topic: Welcome to the Orxonox PPS 2011
Replies: 2
Views: 10321

Re: Welcome to the Orxonox PPS 2011

Hi all! My name is Mauro Frischherz and I'm from Langenthal BE. Interests are mainly game development, 3D-modeling and music making. I've had extensive contact with C++ on which I've also tried myself at making 3D-Games mainly with the aid of books about DirectX8/9. Sadly these efforts remained frui...