Search found 72 matches
- Thu Jan 10, 2008 3:34 pm
- Forum: Content Creation
- Topic: Pirate Carrier
- Replies: 7
- Views: 19108
Now for the usability. The ship's flak cannon seems to only defend one hemisphere. If anything approaches from the other side it will be unharmed and could destroy the carrier. Also, to be able to use it, you should separate the cannon from the ship, so we can move it and make it destroyable by the...
- Thu Jan 10, 2008 3:00 pm
- Forum: Content Creation
- Topic: Pirate Carrier
- Replies: 7
- Views: 19108
Pirate Carrier
This is the Pirate Carrier, which I completed last night.
http://www.orxonox.net/wiki/PirateCarrier
After the exams, I might create a cool skin for it.
Thanks for your feedback!
http://www.orxonox.net/wiki/PirateCarrier
After the exams, I might create a cool skin for it.
Thanks for your feedback!
- Wed Jan 09, 2008 3:12 pm
- Forum: Story and Universe
- Topic: Factions
- Replies: 9
- Views: 21319
Factions
I read a little bit through the story related pages and thought that it might be good to write something about the factions in the solar system to replace the current 2 paragraphs on the brainstorming page. Am I right, that the older/archived pages don't say anything about them? If not, correct me. ...
- Tue Jan 08, 2008 1:26 pm
- Forum: Developers' Journals
- Topic: Major concepts and issues
- Replies: 15
- Views: 30189
I also think it is easier to pick vast outer space for the beginning. The steering in the star wars video seems a bit too simple. It might be ok to fly through these canyons but in space it reduces the game to 2d, as nico said. One more thing about the tolerance circle around the crosshair: it could...
- Mon Jan 07, 2008 2:02 pm
- Forum: Developers' Journals
- Topic: Major concepts and issues
- Replies: 15
- Views: 30189
Concerning the steering, I think the best steering for a spaceship is the following: - The thrust is controlled by the keyboard (thrust+/thrust-) - The heading is controlled with the mouse: in the center there is a crosshair (where the shots will hit). Around the crosshair, there is a (small?) toler...
- Wed Dec 26, 2007 5:00 pm
- Forum: Content Creation
- Topic: Pirate Interceptor
- Replies: 3
- Views: 16068
Pirate Interceptor
Hi!
I modeled this pirate ship in the past few days. Hope you like it:
http://www.orxonox.net/wiki/PirateInterceptor
Enjoy your free time during the holidays!
I modeled this pirate ship in the past few days. Hope you like it:
http://www.orxonox.net/wiki/PirateInterceptor
Enjoy your free time during the holidays!
- Wed Dec 19, 2007 9:06 pm
- Forum: Content Creation
- Topic: Pulse Handgun
- Replies: 4
- Views: 16480
- Wed Dec 19, 2007 6:35 pm
- Forum: Content Creation
- Topic: Pulse Handgun
- Replies: 4
- Views: 16480
- Sun Dec 16, 2007 12:34 pm
- Forum: Content Creation
- Topic: Robot: Otmarb
- Replies: 6
- Views: 17912
The whole model is 988 faces, 892 vertices. According to nicos guidelines I used for each object (3 in total) a texture with 1024*1024 px. They are ~650K in png format. This robot is used in human space stations - as mobile surveillance robot (the lens is used as a camera) - to diagnose (technical) ...
- Sun Dec 16, 2007 12:16 pm
- Forum: Content Creation
- Topic: Asteroids
- Replies: 4
- Views: 16934
- Sat Dec 15, 2007 2:20 pm
- Forum: Content Creation
- Topic: Asteroids
- Replies: 4
- Views: 16934
Asteroids
Hi, This morning I made some asteroids. They are really simple and didn't take much time. I could make much more sophisticated asteroids with more detailed textures, more polys, bumpmapping, but at the moment I dont think, it is necessary. render: http://img137.imageshack.us/img137/4192/ast1vf0.th.j...
- Fri Dec 14, 2007 3:21 pm
- Forum: Content Creation
- Topic: Robot: Otmarb
- Replies: 6
- Views: 17912
Robot: Otmarb
Hi,
I decided to make a model for orxonox: A small helper robot for this and that. Maybe it is of use and you can add it to the game.
http://www.orxonox.net/wiki/Otmarb
Have a nice weekend...
I decided to make a model for orxonox: A small helper robot for this and that. Maybe it is of use and you can add it to the game.
http://www.orxonox.net/wiki/Otmarb
Have a nice weekend...