Added milestone CleanUp.
Puh... look at the "Due" Date... it's only one month to go
Search found 98 matches
- Wed Feb 07, 2007 8:45 pm
- Forum: Feature Requests
- Topic: Major Clean-up
- Replies: 17
- Views: 32516
- Wed Feb 07, 2007 7:31 pm
- Forum: Feature Requests
- Topic: Major Clean-up
- Replies: 17
- Views: 32516
1. Who does what? The best thing is to write Tickets for everything that must be done. This is already done partly, but can be even more extended. Like this the people that are interested in fixing a topic are working on it. Even if people are not interested, it is important to fix the most importa...
- Wed Feb 07, 2007 2:08 pm
- Forum: Feature Requests
- Topic: Major Clean-up
- Replies: 17
- Views: 32516
I am not totally finished with orxonox yet :D So maybe there will be a rush of emotion, and I finish the GUI myself. I do understand, that it is no use to pass the development of the entire GUI to another person. But there are also some questions on the most important topics: 1. Boxes and GUI-layout...
- Wed Jan 24, 2007 8:50 am
- Forum: Developers' Journals
- Topic: Track
- Replies: 13
- Views: 7301
- Tue Jan 09, 2007 8:55 am
- Forum: General Discussion
- Topic: Orxonox in Japanese
- Replies: 5
- Views: 17833
- Mon Jan 08, 2007 9:11 am
- Forum: General Discussion
- Topic: Orxonox in Japanese
- Replies: 5
- Views: 17833
- Fri Jan 05, 2007 5:54 pm
- Forum: Feature Requests
- Topic: More Documentation
- Replies: 13
- Views: 24902
- Fri Jan 05, 2007 10:29 am
- Forum: Feature Requests
- Topic: More Documentation
- Replies: 13
- Views: 24902
Shell Commands I think, writing a page about the shell's commands does not make much sense. A developer's overview of the shell is already existing on https://dev.orxonox.net/wiki/Shell . What we could explain is how to use the console, and what some basic commands (like the tab key and the help di...
- Fri Jan 05, 2007 9:07 am
- Forum: Off Topic
- Topic: Honoring the Monkey Island Games Serie
- Replies: 5
- Views: 17466
- Mon Jan 01, 2007 5:47 pm
- Forum: Developers' Journals
- Topic: Character and Weapon Systems
- Replies: 39
- Views: 26548
I can imagine, that the VA model is kind of creepy, and it is not at all tested thoroughly. I would be glad if you could change the things that need some overhaul and make it more useable. Up until now only MD2 and Static models were used, so it would be cool to have a better implementation of this :)
- Mon Jan 01, 2007 5:42 pm
- Forum: SVN, Wiki, Forum
- Topic: Forum Ranks
- Replies: 11
- Views: 22131
- Mon Jan 01, 2007 5:40 pm
- Forum: Off Topic
- Topic: Pushing Ice
- Replies: 4
- Views: 16471
- Mon Jan 01, 2007 5:39 pm
- Forum: Bug Reports
- Topic: [OBSOLETE]libc.so.6 related errors
- Replies: 3
- Views: 3874
Can you try and use valgrind with this? The first bug looks odd, but gdb sometimes gives these errors. The second bug is from std::string (most probably) where a undefined or not '\0'-ended string is appended to another string. Valgrind can tell you where this happens (hopefully): On Gentoo do: emer...
- Sun Dec 24, 2006 12:47 pm
- Forum: Bug Reports
- Topic: [Solved] Resource Shader
- Replies: 4
- Views: 3958
Fixed in 10143
- Sat Dec 23, 2006 11:19 am
- Forum: Bug Reports
- Topic: [Solved] Resource Shader
- Replies: 4
- Views: 3958
Most probably fixed this in 10142.
Can you please check this at your end?
Can you please check this at your end?