Search found 111 matches
- Wed Feb 14, 2007 8:32 am
- Forum: Bug Reports
- Topic: [Solved] Crosshairs disappear when walking backwards
- Replies: 13
- Views: 18003
- Mon Feb 05, 2007 9:41 am
- Forum: General Development
- Topic: The Future of Orxonox
- Replies: 21
- Views: 33305
- Mon Feb 05, 2007 9:39 am
- Forum: Feature Requests
- Topic: The First Release
- Replies: 4
- Views: 15769
- Thu Jan 25, 2007 8:00 am
- Forum: Content Creation
- Topic: Naming the Spacestation
- Replies: 6
- Views: 18180
For all of you liking these language games:
- English, German, French, Spanish:
http://dict.leo.org/ - English, German, French, Spanish, Italian, Portuguese, Russian, Japanese, Korean, Chinese, Arabic:
http://translate.google.com/translate_t - Chinese, English
http://www.yellowbridge.com
- Tue Jan 09, 2007 7:47 am
- Forum: Developers' Journals
- Topic: Space Station Interior
- Replies: 26
- Views: 20384
- Fri Jan 05, 2007 2:03 pm
- Forum: SVN, Wiki, Forum
- Topic: New forum section
- Replies: 2
- Views: 14465
- Wed Jan 03, 2007 9:36 am
- Forum: SVN, Wiki, Forum
- Topic: Forum Ranks
- Replies: 11
- Views: 21290
Noxonian Pryllgnothor 0 Human Space Navy Private 2 Noxonian Grollknom 5 Human Space Navy Sergeant 10 Noxonian Warkmrghon 15 Human Space Navy Lieutenant 20 Noxonian Qulomks 25 Human Space Navy Captain 30 Noxonian Brolghormeg 35 Human Space Navy Major 40 Noxonian Kathargorr 45 Human Space Navy Colonel...
- Sun Dec 31, 2006 12:01 pm
- Forum: Off Topic
- Topic: Favourite Science Fiction Books, Films and TV Series
- Replies: 1
- Views: 14215
Favourite Science Fiction Books, Films and TV Series
Inspired by Beni's thread about "Pushing Ice", I started to think about your tastes and how you could give me a few hints what to read in exchange for a few tips from my side. We all know the feeling once you are in a library / bookshop / DVD store and try to find something good, which you don't kno...
- Thu Dec 28, 2006 8:20 am
- Forum: SVN, Wiki, Forum
- Topic: Forum Ranks
- Replies: 11
- Views: 21290
I corrected that and have made new ranks up to 200 posts (no one is yet close to that). From 1-100 that ranks change ever 5 posts and from 101-200 they change every 10 posts, but after 100 posts one gains an individual rank (meaning the rank of a military hero or Noxonian god). Hope this keeps you p...
- Wed Dec 27, 2006 2:31 pm
- Forum: Content Creation
- Topic: Noxonian Weapons
- Replies: 14
- Views: 24836
How about some kind of strange mental power, which is able to bend or rupture metal. this would make human life a lot shorter... muahaha If you plan on doing spike or thorn weapons they could work as impact weapons, which are flung at high speed and can puncture shields or as missiles which are high...
- Thu Dec 21, 2006 7:57 am
- Forum: Developers' Journals
- Topic: Character and Weapon Systems
- Replies: 39
- Views: 26422
- Wed Dec 06, 2006 10:12 pm
- Forum: Gameplay
- Topic: Weapons for (L)users
- Replies: 11
- Views: 22300
How about a graviton grenade, which pulls enemies towards its explosion centre and spaghettisizes them? I like weapons, which have a kind of effect on the enemy besides damage, as for example a Gauss gun which accelerates particles to supersonic speed via fast changing magnetic fields. I'd also like...
- Mon Dec 04, 2006 10:57 pm
- Forum: SVN, Wiki, Forum
- Topic: Forum Ranks
- Replies: 11
- Views: 21290
- Mon Dec 04, 2006 10:43 pm
- Forum: Developers' Journals
- Topic: HumanShips
- Replies: 29
- Views: 18247
The beam weapons are mounted forward (meaning wall mounted, not mounted below a ship). I take this information from the pictures in here.
- Mon Dec 04, 2006 10:21 pm
- Forum: Developers' Journals
- Topic: Character and Weapon Systems
- Replies: 39
- Views: 26422
Of the two blaster models I like the one with the asymmetric barrel more, as it looks a bit more weird and dangerous. I must say, I really like all of the weapon models! As the blasters are wall-mounted the ship designers now know how to design a mount point (e.g. a flat face facing forward i.e. in ...