Search found 36 matches

by chrigi
Mon Feb 05, 2007 12:32 am
Forum: General Development
Topic: The Future of Orxonox
Replies: 21
Views: 33364

I talked to him and we'll know better on Tuesday. He has another job proposal and we cannot resent his decision if he chooses the job he gets money for. Actually it's not really a proposal. it's a job I might be interested in and on Tuesday I'll talk to these people to find out if I'd like it, but ...
by chrigi
Sat Dec 23, 2006 12:02 pm
Forum: Bug Reports
Topic: [Solved] Resource Shader
Replies: 4
Views: 3933

If I leave the level I get SIGSEGV :( (with r300 driver) #0 0x00000000 in ?? () #1 0x081eab02 in ~ShaderData (this=0x920c8b0) at shader_data.cc:76 #2 0x080db981 in ~MappedWater (this=0x9323b78) at count_pointer.h:55 #3 0x082cac95 in ~PNode (this=0x8e47c08, __vtt_parm=0x920c988) at p_node.cc:117 #4 0...
by chrigi
Thu Dec 07, 2006 10:47 pm
Forum: Bug Reports
Topic: Segfault - problem caused by the Shader::Uniform class
Replies: 10
Views: 8867

I believe there is no lake because I deactivated it :D The lake only works with shaders, no shaders -> no lake :(

I am not the right man to create a lake for nonshader users since I have no experience at all with graphics.
by chrigi
Thu Dec 07, 2006 6:04 pm
Forum: Bug Reports
Topic: Segfault - problem caused by the Shader::Uniform class
Replies: 10
Views: 8867

I commited (trunk rev 10034) a patch which could solve this problem, as I can run all levels with r300 ATI driver. It would be cool if someone with shaders (fglrx, windows, ...) could test mapped water since I am not sure if it still works...
by chrigi
Fri Nov 24, 2006 11:13 am
Forum: Bug Reports
Topic: Segfault - problem caused by the Shader::Uniform class
Replies: 10
Views: 8867

env R300_SPAN_DISABLE_LOCKING="true" ./orxonox A hack to solve this is to disable lense flare. Uncomment it in data/trunk/worlds/Menu.oxw: <!-- <GraphicsEngine> <GraphicsEffect> <LenseFlare> <name>lense flare</name> <add-flare-texture>pictures/lense_flare/sun.png</add-flare-texture> <add-flare-text...
by chrigi
Wed Nov 22, 2006 2:12 pm
Forum: Content Creation
Topic: Inspiration Sources
Replies: 4
Views: 17040