Search found 716 matches

by x3n
Sat Apr 05, 2014 9:40 am
Forum: Bug Reports
Topic: Can't compile with Visual Studio 2013
Replies: 14
Views: 72958

Re: Can't compile with Visual Studio 2013

I'm no Visual Studio expert, but if you have to compile the dependencies by yourself, does that imply that the dependencies provided on orxonox' download site for MSVC 2005, 2008, and 2010 do not work with MSVC12? If so - would you mind providing the dependencies for other users on our download site...
by x3n
Sat Apr 05, 2014 9:11 am
Forum: Coding
Topic: Unexpected behaviour of getOrientation and/or rotations
Replies: 10
Views: 19231

Re: Unexpected behaviour of getOrientation and/or rotations

There's no general answer to your problem because it depends on how you want to limit the turrets rotation. Can it freely yaw/pitch/roll as long as it happens in the "upper hemisphere"? => Let D be the original viewing direction of the object, then D*object.getOrientation() is the current viewing di...
by x3n
Thu Apr 03, 2014 9:48 pm
Forum: Coding
Topic: Unexpected behaviour of getOrientation and/or rotations
Replies: 10
Views: 19231

Re: Unexpected behaviour of getOrientation and/or rotations

I understand that the values of getOrientation() are confusing, but they are not the yaw/pitch/roll values. If you want yaw/pitch/roll values, use Quaternion.getYaw()/getPitch()/getRoll(), but they are not necessarily the same values that used to rotate the object because rotations are not unique. O...
by x3n
Thu Apr 03, 2014 9:29 pm
Forum: SVN, Wiki, Forum
Topic: Moving SVN to the new server
Replies: 1
Views: 12935

Re: Moving SVN to the new server

Maybe test it with one of the other repositories first (less frequent commits) and see if redirection works.
by x3n
Wed Apr 02, 2014 9:29 pm
Forum: Coding
Topic: Unexpected behaviour of getOrientation and/or rotations
Replies: 10
Views: 19231

Re: Unexpected behaviour of getOrientation and/or rotations

I don't understand your question and I don't understand your picture. But maybe it helps if I explain the basics of rotations. In 2D space... a point can be expressed as vector or an imaginary number (defined by two values, either x/y or radius/angle). a rotation can be expressed as an imaginary num...
by x3n
Sun Jan 12, 2014 1:52 am
Forum: General Discussion
Topic: Orxonox Movie
Replies: 7
Views: 65928

Re: Orxonox Movie

beni wrote:The background music is from us as well, right?
Yes it is. 100% Orxonox :)
by x3n
Fri Jan 03, 2014 1:02 pm
Forum: SVN, Wiki, Forum
Topic: Adding new files to the SVN repository
Replies: 4
Views: 15089

Re: Adding new files to the SVN repository

I want to bump this topic up again because it seems to be forgotten. So here's a reminder: Please set the SVN-property "eol-style" to "native" for every new text-based file (.h, .cc, .txt, .cmake, .xml, etc) which is added to SVN. Of course we cannot expect this from every pps student, but the assis...
by x3n
Thu Dec 26, 2013 12:01 am
Forum: General Discussion
Topic: Orxonox Movie
Replies: 7
Views: 65928

Orxonox Movie

I created a short movie about Orxonox. It shows some of the new features from this semester, as well as some older stuff. Enjoy!

High Quality: http://webplayer.x3n.ch/orxonox2013.html

YouTube: http://www.youtube.com/watch?v=G1A5rsfK0kc
by x3n
Wed Dec 25, 2013 11:59 pm
Forum: News & Announcements
Topic: Orxonox Convention XVIII
Replies: 2
Views: 15179

Re: Orxonox Convention XVIII

Great presentation! You motivated me to create a short movie about Orxonox. See here: http://orxonox2.vseth.ethz.ch/phpBB3/vi ... =19&t=1107
by x3n
Mon Nov 25, 2013 8:05 pm
Forum: SVN, Wiki, Forum
Topic: Forum has been moved to new server
Replies: 9
Views: 73445

Re: Forum has been moved to new server

beni wrote:If you read this you are using the forum on our new server.
How do you know? Magic? :shock:
by x3n
Wed Nov 20, 2013 12:04 pm
Forum: Developers' Journals
Topic: BigShips and their parts
Replies: 6
Views: 17344

Re: BigShips and their parts

I think it's worth to give it a try
by x3n
Tue Nov 19, 2013 9:49 pm
Forum: Developers' Journals
Topic: BigShips and their parts
Replies: 6
Views: 17344

Re: BigShips and their parts

If you join us for another semester, that would be great ;) I would be happy to support you with this task (or another). I didn't find the time to visit the PPS so far this semester, but I will eventually. In Orxonox we try to "do it right"; often this isn't the easiest way, but in the end it usuall...
by x3n
Mon Nov 18, 2013 8:53 pm
Forum: Developers' Journals
Topic: BigShips and their parts
Replies: 6
Views: 17344

Re: BigShips and their parts

Very interesting topic. And I like your thoughts. I think we could discuss ages about this topic until we find a good solution. But I'm not in the mood to write an essay right now (maybe later), so I'll try to keep it short for the moment. First of all: If you want to attach something, you should at...
by x3n
Sun Nov 10, 2013 7:45 pm
Forum: Help
Topic: Runtime Error on Windows 7 64bit
Replies: 9
Views: 17653

Re: Runtime Error on Windows 7 64bit

The problem with missing files is solved now. Try to update data_extern with SVN and it should be ok.
by x3n
Sun Nov 10, 2013 7:31 pm
Forum: Off Topic
Topic: Limit Theory (Procedural Universe Game)
Replies: 2
Views: 15110

Re: Limit Theory (Procedural Universe Game)

interesting.

There was also another game ~3 years ago with a cool tech demo, called Infinity. We discussed it here:
http://forum.orxonox.net/viewtopic.php? ... ural#p3868