Search found 183 matches

by Nowic
Sat Jan 27, 2007 2:41 pm
Forum: Content Creation
Topic: Exporting *.obj files from Blender
Replies: 4
Views: 15972

4. The y-axis looks up in Orxonox (z-axis in Blender), so you have to rotate your model by 90 before exporting.

Interesting: http://www.fileformat.info/format/wavefrontobj/

http://www.csit.fsu.edu/~burkardt/data/mtl/mtl.html
http://www.fileformat.info/format/material/
by Nowic
Sat Jan 27, 2007 1:17 pm
Forum: Bug Reports
Topic: [solved] Segfault in the vertical scroller level
Replies: 1
Views: 2365

models/projectiles/spike.obj was missing. Now it works!
by Nowic
Sat Jan 27, 2007 12:52 pm
Forum: Bug Reports
Topic: [solved] Segfault in the vertical scroller level
Replies: 1
Views: 2365

[solved] Segfault in the vertical scroller level

The Vertical Scroller Level doesn't load on my desktop system (Debian GNU/Linux Etch (testing)) Revision: 10403 ... .(WW)::weapons/weapon.cc:336:Failed to load sound sound/explosions/explosion_1.wav to shoot. .(WW)::weapons/weapon.cc:336:Failed to load sound sound/vocals/missiles.wav to activate. .(...
by Nowic
Sat Jan 27, 2007 11:53 am
Forum: Developers' Journals
Topic: Space Station Interior
Replies: 26
Views: 20398

I found one more of your easter eggs! :D Great! :lol:
Thx.

Question: How did you solve the problem with your transparent rotor last week?
by Nowic
Fri Jan 26, 2007 1:33 pm
Forum: Content Creation
Topic: Exporting *.obj files from Blender
Replies: 4
Views: 15972

Exporting *.obj files from Blender

Note: If you want to export files from Blender as an Object file (File -> Export -> Wavefront (obj)) make shure: 1. You select all objects you want to export. For example all your mountpoints and your spaceship! 2. Load the correct tecxture file for your meshes into blender (a jpg or png)! 3. Delet...
by Nowic
Thu Jan 25, 2007 10:11 am
Forum: Content Creation
Topic: Naming the Spacestation
Replies: 6
Views: 18209

http://babelfish.altavista.com/
English <-> Chinese, Korean, Russian, Greek, Dutch, Japanese, Italian...
by Nowic
Wed Jan 24, 2007 5:48 pm
Forum: Developers' Journals
Topic: HumanShips
Replies: 29
Views: 18249

Your station looks nice, but in my opinion is the texture a little too bright, especially the windows.

And could you please export your model (with some mountpoints) and a low resolution texture (512x512), even if it isn't completely finished, so we can start buliding the levels.
Thx.
by Nowic
Wed Jan 24, 2007 5:18 pm
Forum: Developers' Journals
Topic: NoxonShips
Replies: 13
Views: 9310

@Ralph: Please export your model with "file -> export -> Wavefront (.obj)" and you should reduce the whole size of your smaller png's not only the colored area. Thx. @Tobias: Please commit (upload) your files (exported obj, mtl, oif, png's and your xcf's). Thx. And last but not least an update of my...
by Nowic
Wed Jan 24, 2007 5:05 pm
Forum: Developers' Journals
Topic: HumanShips
Replies: 29
Views: 18249

@Pascal: could you please upload lower resolution png's and exporte your model with the correct filename.
Thx.
by Nowic
Wed Jan 24, 2007 4:23 pm
Forum: Developers' Journals
Topic: Pirates Main Spaceship
Replies: 13
Views: 14291

Hi Andy. We need the *.mlt file of the export, too. Please also make smaller versions of your texture (512 and 256).
Thx.
by Nowic
Wed Jan 24, 2007 4:15 pm
Forum: Developers' Journals
Topic: Pirates space ships
Replies: 3
Views: 3105

Your export looks good.
Thx!
by Nowic
Wed Jan 17, 2007 5:14 pm
Forum: Developers' Journals
Topic: Pirates Main Spaceship
Replies: 13
Views: 14291

Hi Andy and Marco. Please upload your textures too. xcf and jpg/png!
by Nowic
Tue Jan 16, 2007 10:14 pm
Forum: SVN, Wiki, Forum
Topic: Orxonox SSL certificate
Replies: 13
Views: 23152

Thx!
by Nowic
Wed Jan 10, 2007 4:16 pm
Forum: SVN, Wiki, Forum
Topic: Orxonox SSL certificate
Replies: 13
Views: 23152

*push*

I searched for it... and I would even do it! give me root :x

http://gentoo-wiki.com/Apache_Modules_mod_ssl
http://slacksite.com/apache/certificate.html
by Nowic
Mon Jan 08, 2007 10:58 pm
Forum: Developers' Journals
Topic: NoxonShips
Replies: 13
Views: 9310

hmm... well.... weapons... I did't think about that :roll: