Search found 183 matches

by Nowic
Mon Jan 08, 2007 7:41 pm
Forum: Developers' Journals
Topic: Pirates Main Spaceship
Replies: 13
Views: 14291

It looks good! No distortions, but the texture looks a little grainy. Make your texture big enough (1024x1024 or 2048x2048). Making it smaller is not a problem... but making it bigger. Or do you have very small texture assignments? When you have unwrapped all faces, scale them up so you use the whol...
by Nowic
Mon Jan 08, 2007 7:24 pm
Forum: Developers' Journals
Topic: Space Station Interior
Replies: 26
Views: 20392

Yeah! looks great! Maybe some textures could be a little more dirty or just a little less bright. But you have the right to ignore me :wink:
by Nowic
Mon Jan 08, 2007 4:20 pm
Forum: Developers' Journals
Topic: NoxonShips
Replies: 13
Views: 9308

I finished and commited the mesh of my Noxon Scout. 944 Faces. Maybe I'll add some more details to the cockpit and some more randomness. I'm ready for your criticism.

Image
bigger version
by Nowic
Sat Jan 06, 2007 2:54 pm
Forum: General Discussion
Topic: Orxonox in Japanese
Replies: 5
Views: 17098

Cool!
Now the menu... we need more japanese fans :)

Transations won't be a problem. Once we are in Ubuntu Orxonox will be translated in 20+ languages, if our code allows that.
by Nowic
Fri Jan 05, 2007 11:11 am
Forum: SVN, Wiki, Forum
Topic: New forum section
Replies: 2
Views: 14472

thx :)
by Nowic
Fri Jan 05, 2007 11:03 am
Forum: Off Topic
Topic: Honoring the Monkey Island Games Serie
Replies: 5
Views: 16735

Wow, a real fan :)
by Nowic
Fri Jan 05, 2007 10:59 am
Forum: Feature Requests
Topic: More Documentation
Replies: 13
Views: 24000

Well that's true... maybe I shouldn't have written "complete" list. The list should be for a (non technical) user and should just show the most important and most interesting commands. If you don't tell them, they won't find out that there is a waterGUI or a weather engine! You have to think from a ...
by Nowic
Thu Jan 04, 2007 5:00 pm
Forum: Off Topic
Topic: Blender in use
Replies: 1
Views: 13861

Blender in use

Some weeks ago I watched some movies from the Blender Convention 2006. Two of them are especially worth mentioning... for those who are interested. Blender as a Game Developement Environment: Creating games using Blender and Crystalspace by Pablo Martin and Amir Taaki. They created a Blender plugin ...
by Nowic
Thu Jan 04, 2007 4:31 pm
Forum: SVN, Wiki, Forum
Topic: New forum section
Replies: 2
Views: 14472

New forum section

What about a new community forum section where people can ask technical questions... like coding problems... questions about libraries... or how to do certain things in Blender/Gimp.

And I think we should remove the "PPS" section...

Nowic
by Nowic
Thu Jan 04, 2007 4:24 pm
Forum: Feature Requests
Topic: More Documentation
Replies: 13
Views: 24000

More Documentation

Orxonox needs more documentation!!! To attract new users and devs it should be easy to add new content, change things or test the cool features of orxonox. At least all XML files and the console should be documented, so I created these two new wiki pages: https://dev.orxonox.net/wiki/LevelHowTo (thx...
by Nowic
Wed Jan 03, 2007 7:42 pm
Forum: Off Topic
Topic: RL Final Fantasy
Replies: 0
Views: 32856

RL Final Fantasy

Well today we talked about Final Fantasy... and now my brother just showed me these awesome Real Life Final Fantasy Episodes. College Saga Episode 1: http://www.youtube.com/watch?v=gPutYwiiE0o Episode 2: http://www.youtube.com/watch?v=wy4sxiAn-9E Episode 3: http://www.youtube.com/watch?v=yYpG938CNZ8...
by Nowic
Sun Dec 31, 2006 5:08 pm
Forum: Developers' Journals
Topic: Space Station Interior
Replies: 26
Views: 20392

Very nice! The crane reminds me on the ETL ;)

Maybe you can take some textures from Open Arena. http://openarena.ws/
Their content is GPLed too... as far as I understand it.
by Nowic
Tue Dec 19, 2006 10:00 am
Forum: Developers' Journals
Topic: Space Station Interior
Replies: 26
Views: 20392

Your new ingame screenshots of the space station are great! Especially the fancy floor design of the hotel room. :)
by Nowic
Mon Dec 18, 2006 11:32 am
Forum: Content Creation
Topic: Noxonian Weapons
Replies: 14
Views: 24860

Of course it works! :P
No, it shouldn`t look like a reversed human weapon, but there is no need for aerodynamic shapes in space... so we should use more unconventional shapes for their weapons.
by Nowic
Sun Dec 17, 2006 9:01 pm
Forum: Content Creation
Topic: Noxonian Weapons
Replies: 14
Views: 24860

Inspiration: I modeled a sketch for a noxon drone... an idea i had some time ago. The big part is the front, so it moves from the right to the left side. It tries to grab and eat you! ;) Of course it should be more randomised to look more organic... http://svn.orxonox.net/data/contentcreation/orx_ar...