Search found 330 matches

by patrick
Sun Aug 17, 2008 2:48 pm
Forum: Framework Development
Topic: Game States
Replies: 19
Views: 28922

yes, exactly. you will have differents paths at the same time (differents states at the same time)
by patrick
Fri Aug 15, 2008 10:25 am
Forum: News & Announcements
Topic: Orxonox Server Replacement
Replies: 28
Views: 50110

I think novic has a point in his comments!

about the server: there are 2 threads running in parallel about the server. I assumed that all our stuff will be moved to the biwi :) or did I understand something wrong?
by patrick
Fri Aug 15, 2008 10:21 am
Forum: Framework Development
Topic: Game States
Replies: 19
Views: 28922

so from what I understood you actually want to implement a state stack where you enter leave states embedded in other states. I wouldn't over-engineer the state framework, a simple state stack seems sufficient for me. If you have too much states and sub-states you can also run into complicated threa...
by patrick
Mon Aug 11, 2008 5:38 pm
Forum: News & Announcements
Topic: Orxonox Server Replacement
Replies: 28
Views: 50110

ok. great! So I would like to continue in purchasing such a root server. So if there is a 4th person interested in the server now, please let me know :)
by patrick
Fri Aug 08, 2008 12:30 pm
Forum: News & Announcements
Topic: Orxonox Server Replacement
Replies: 28
Views: 50110

Since I've gotten used to having access to nautilus I would be interested in also getting one of these root-servers. Anyone interested in sharing such a thing together? I think 4 people at most. Atm we are 2: me and orxonox (I will pay for the orxonox part but won't administer it!). Who will adminis...
by patrick
Sun Jun 15, 2008 10:18 am
Forum: General Discussion
Topic: Orxonox ingame screenshots
Replies: 14
Views: 27097

Wow! It looks great! I will try to install orxonox on windows today :)

Definitely hot!
by patrick
Fri Jun 06, 2008 11:05 am
Forum: Help
Topic: Orxonox on Windows
Replies: 1
Views: 13428

Orxonox on Windows

Hi guys,

Am I able to run orxonox on windows? are there binaries? Or do I need to follow the guide (but it is marked as outdated)?

thanks,
Patrick
by patrick
Fri Jun 06, 2008 10:59 am
Forum: SVN, Wiki, Forum
Topic: Strange trac behavior...
Replies: 16
Views: 28753

Ok. I have made a hot-fix. It should work now.

If the error reoccurs let me know.
by patrick
Fri Jun 06, 2008 10:40 am
Forum: SVN, Wiki, Forum
Topic: Strange trac behavior...
Replies: 16
Views: 28753

atm I have 100% chance to get this error. Everybody will think this page is down and the project dead...
by patrick
Wed May 21, 2008 6:31 pm
Forum: Content Creation
Topic: New Orxonox Music
Replies: 4
Views: 15604

Holy! This is great stuff you got there!

I'm very impressed!
by patrick
Mon May 05, 2008 1:48 pm
Forum: General Discussion
Topic: Orxonox Advertising
Replies: 1
Views: 13548

Hi beni,

This is a very good idea! OHP would be sufficient but imagine how you could impress the students by showing them real moving 3D scenes.... :wink:
by patrick
Thu May 01, 2008 6:45 pm
Forum: Developers' Journals
Topic: Network - the story goes on
Replies: 10
Views: 20001

Congratulations, looks like serious work you did there!
by patrick
Fri Apr 25, 2008 11:05 am
Forum: General Discussion
Topic: Poster for Convention VIII
Replies: 14
Views: 28429

It's a very nice work. The theme, colors and subjects fit very nice with orxonox I think.
by patrick
Mon Mar 24, 2008 1:47 pm
Forum: Content Creation
Topic: Transport Ship
Replies: 6
Views: 18453

Looks very sound! Cool!
by patrick
Mon Mar 24, 2008 1:44 pm
Forum: Developers' Journals
Topic: Input System
Replies: 17
Views: 29300

Seems like you have done most of the input handler work already. In case you are not finished, look at the old Orxonox source, there is a Input Handler and EventHandler class, that will do exactly what you proposed.