Search found 183 matches
- Mon Jan 08, 2007 7:41 pm
- Forum: Developers' Journals
- Topic: Pirates Main Spaceship
- Replies: 13
- Views: 14291
It looks good! No distortions, but the texture looks a little grainy. Make your texture big enough (1024x1024 or 2048x2048). Making it smaller is not a problem... but making it bigger. Or do you have very small texture assignments? When you have unwrapped all faces, scale them up so you use the whol...
- Mon Jan 08, 2007 7:24 pm
- Forum: Developers' Journals
- Topic: Space Station Interior
- Replies: 26
- Views: 20394
- Mon Jan 08, 2007 4:20 pm
- Forum: Developers' Journals
- Topic: NoxonShips
- Replies: 13
- Views: 9308
I finished and commited the mesh of my Noxon Scout. 944 Faces. Maybe I'll add some more details to the cockpit and some more randomness. I'm ready for your criticism.
bigger version
bigger version
- Sat Jan 06, 2007 2:54 pm
- Forum: General Discussion
- Topic: Orxonox in Japanese
- Replies: 5
- Views: 17107
- Fri Jan 05, 2007 11:11 am
- Forum: SVN, Wiki, Forum
- Topic: New forum section
- Replies: 2
- Views: 14475
- Fri Jan 05, 2007 11:03 am
- Forum: Off Topic
- Topic: Honoring the Monkey Island Games Serie
- Replies: 5
- Views: 16743
- Fri Jan 05, 2007 10:59 am
- Forum: Feature Requests
- Topic: More Documentation
- Replies: 13
- Views: 24009
Well that's true... maybe I shouldn't have written "complete" list. The list should be for a (non technical) user and should just show the most important and most interesting commands. If you don't tell them, they won't find out that there is a waterGUI or a weather engine! You have to think from a ...
- Thu Jan 04, 2007 5:00 pm
- Forum: Off Topic
- Topic: Blender in use
- Replies: 1
- Views: 13869
Blender in use
Some weeks ago I watched some movies from the Blender Convention 2006. Two of them are especially worth mentioning... for those who are interested. Blender as a Game Developement Environment: Creating games using Blender and Crystalspace by Pablo Martin and Amir Taaki. They created a Blender plugin ...
- Thu Jan 04, 2007 4:31 pm
- Forum: SVN, Wiki, Forum
- Topic: New forum section
- Replies: 2
- Views: 14475
New forum section
What about a new community forum section where people can ask technical questions... like coding problems... questions about libraries... or how to do certain things in Blender/Gimp.
And I think we should remove the "PPS" section...
Nowic
And I think we should remove the "PPS" section...
Nowic
- Thu Jan 04, 2007 4:24 pm
- Forum: Feature Requests
- Topic: More Documentation
- Replies: 13
- Views: 24009
More Documentation
Orxonox needs more documentation!!! To attract new users and devs it should be easy to add new content, change things or test the cool features of orxonox. At least all XML files and the console should be documented, so I created these two new wiki pages: https://dev.orxonox.net/wiki/LevelHowTo (thx...
- Wed Jan 03, 2007 7:42 pm
- Forum: Off Topic
- Topic: RL Final Fantasy
- Replies: 0
- Views: 32882
RL Final Fantasy
Well today we talked about Final Fantasy... and now my brother just showed me these awesome Real Life Final Fantasy Episodes. College Saga Episode 1: http://www.youtube.com/watch?v=gPutYwiiE0o Episode 2: http://www.youtube.com/watch?v=wy4sxiAn-9E Episode 3: http://www.youtube.com/watch?v=yYpG938CNZ8...
- Sun Dec 31, 2006 5:08 pm
- Forum: Developers' Journals
- Topic: Space Station Interior
- Replies: 26
- Views: 20394
Very nice! The crane reminds me on the ETL
Maybe you can take some textures from Open Arena. http://openarena.ws/
Their content is GPLed too... as far as I understand it.
Maybe you can take some textures from Open Arena. http://openarena.ws/
Their content is GPLed too... as far as I understand it.
- Tue Dec 19, 2006 10:00 am
- Forum: Developers' Journals
- Topic: Space Station Interior
- Replies: 26
- Views: 20394
- Mon Dec 18, 2006 11:32 am
- Forum: Content Creation
- Topic: Noxonian Weapons
- Replies: 14
- Views: 24880
- Sun Dec 17, 2006 9:01 pm
- Forum: Content Creation
- Topic: Noxonian Weapons
- Replies: 14
- Views: 24880
Inspiration: I modeled a sketch for a noxon drone... an idea i had some time ago. The big part is the front, so it moves from the right to the left side. It tries to grab and eat you! ;) Of course it should be more randomised to look more organic... http://svn.orxonox.net/data/contentcreation/orx_ar...