Search found 98 matches

by bensch
Wed Feb 07, 2007 8:45 pm
Forum: Feature Requests
Topic: Major Clean-up
Replies: 17
Views: 31301

Added milestone CleanUp.
Puh... look at the "Due" Date... it's only one month to go :shock:
by bensch
Wed Feb 07, 2007 7:31 pm
Forum: Feature Requests
Topic: Major Clean-up
Replies: 17
Views: 31301

1. Who does what? The best thing is to write Tickets for everything that must be done. This is already done partly, but can be even more extended. Like this the people that are interested in fixing a topic are working on it. Even if people are not interested, it is important to fix the most importa...
by bensch
Wed Feb 07, 2007 2:08 pm
Forum: Feature Requests
Topic: Major Clean-up
Replies: 17
Views: 31301

I am not totally finished with orxonox yet :D So maybe there will be a rush of emotion, and I finish the GUI myself. I do understand, that it is no use to pass the development of the entire GUI to another person. But there are also some questions on the most important topics: 1. Boxes and GUI-layout...
by bensch
Wed Jan 24, 2007 8:50 am
Forum: Developers' Journals
Topic: Track
Replies: 13
Views: 7283

As I remember it, there was an option called something like banking.
Banking is the rotation around the flight-direction-axis

Somehow I fought with the very same problem when we first implemented the track and maybe you find some "leftovers" in the code.
cheers
by bensch
Tue Jan 09, 2007 8:55 am
Forum: General Discussion
Topic: Orxonox in Japanese
Replies: 5
Views: 17103

Yeah... never heard that one, but it sounds cool :)
by bensch
Mon Jan 08, 2007 9:11 am
Forum: General Discussion
Topic: Orxonox in Japanese
Replies: 5
Views: 17103

Yeah, like the final boss of Doom2... he had a message that was played back in reverse and that said what the solution to his own doom was :)
by bensch
Fri Jan 05, 2007 5:54 pm
Forum: Feature Requests
Topic: More Documentation
Replies: 13
Views: 24005

Wow.. thanks a lot! The page looks good and the most important sections are described.

Good work!
by bensch
Fri Jan 05, 2007 10:29 am
Forum: Feature Requests
Topic: More Documentation
Replies: 13
Views: 24005

Shell Commands I think, writing a page about the shell's commands does not make much sense. A developer's overview of the shell is already existing on https://dev.orxonox.net/wiki/Shell . What we could explain is how to use the console, and what some basic commands (like the tab key and the help di...
by bensch
Fri Jan 05, 2007 9:07 am
Forum: Off Topic
Topic: Honoring the Monkey Island Games Serie
Replies: 5
Views: 16737

ok, great... maybe someone will do a musical of Orxonox sometime :D
by bensch
Mon Jan 01, 2007 5:47 pm
Forum: Developers' Journals
Topic: Character and Weapon Systems
Replies: 39
Views: 26422

I can imagine, that the VA model is kind of creepy, and it is not at all tested thoroughly. I would be glad if you could change the things that need some overhaul and make it more useable. Up until now only MD2 and Static models were used, so it would be cool to have a better implementation of this :)
by bensch
Mon Jan 01, 2007 5:42 pm
Forum: SVN, Wiki, Forum
Topic: Forum Ranks
Replies: 11
Views: 21309

Is there a list of all ranks, so we can see all ranks?? :D
by bensch
Mon Jan 01, 2007 5:40 pm
Forum: Off Topic
Topic: Pushing Ice
Replies: 4
Views: 15768

It's quite cool, a nice idea, with the moving planet :)
I am on page 200... :)
by bensch
Mon Jan 01, 2007 5:39 pm
Forum: Bug Reports
Topic: [OBSOLETE]libc.so.6 related errors
Replies: 3
Views: 3854

Can you try and use valgrind with this? The first bug looks odd, but gdb sometimes gives these errors. The second bug is from std::string (most probably) where a undefined or not '\0'-ended string is appended to another string. Valgrind can tell you where this happens (hopefully): On Gentoo do: emer...
by bensch
Sun Dec 24, 2006 12:47 pm
Forum: Bug Reports
Topic: [Solved] Resource Shader
Replies: 4
Views: 3932

Fixed in 10143
by bensch
Sat Dec 23, 2006 11:19 am
Forum: Bug Reports
Topic: [Solved] Resource Shader
Replies: 4
Views: 3932

Most probably fixed this in 10142.
Can you please check this at your end?