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Interplanetary transport ship

Posted: Wed May 02, 2007 9:39 pm
by Nowic
I will model an interplanetary military space transporter (humans). It is able to enter and leave the atmosphere and takes off vertically.

* Wiki: https://dev.orxonox.net/wiki/SpaceShipTransporter
* Ticket: https://dev.orxonox.net/ticket/217

-> sketches scanned and uploaded

Posted: Wed May 02, 2007 10:00 pm
by nicolasc
Sketches.... what sketches? ;) I bumped into the page, before the sketches were up, and after the latest post was made....

I like the idea... sketches look fine. [Note to myself: add sketch utilisation to the modeling process]

Looking forward to the first models.

cheers
nico

Posted: Tue May 08, 2007 9:35 pm
by patrick
The sketches look awesome. Looking forward to see it modeled. Is there a possibility that the player can control this ship?

Posted: Wed May 30, 2007 7:29 pm
by Nowic
I uploaded a first modeling screenshot. I'm not happy with the proportions of the ship. It's too long and not elegant. It should definitely look more "sexy". Many details are still missing too. :roll:

@patrick: Thanks. You won't be able to play it, as far as I know, but it could be used as a player ship in future missions. Maybe a special ship class would be needed to animate the engines.

Should I model an open cargo door? (but then the model couldn't be used for flying anymore)

Posted: Thu May 31, 2007 7:39 am
by nicolasc
Should I model an open cargo door? (but then the model couldn't be used for flying anymore)

This is not mutually exclusive... model the bay door as a separate object, that way it can be moved into a position in which it's needed. (provided that it is a simple door - aka. only one (or two) simple flap[s])

Or it could be used in the fps parts... (although I am not quite sure how)

cheers
nico

Posted: Sat Jun 02, 2007 5:46 pm
by steinese
I like the model, but I think the ship looks like a whale... maybe it's better if the tip of the ship weren't pointing downwards!?!?

Posted: Wed Jun 13, 2007 8:49 pm
by nicolasc
Hello and welcome to a new edition of Painting Faces with Nowic ;)
Image

jokes aside... the idea is great, but it looks to sterile... to plain...

what about the texture? do we get one till next Thursday?

cheers
nico

Posted: Fri Jun 15, 2007 4:17 pm
by Nowic
Thanks for your feedback. I like wales! This ship model is called "orca" ;)

Modeling finished. To do: Smoothing, some mesh optimisations and of course textures.

Image

nowic

Posted: Fri Jun 15, 2007 4:33 pm
by patrick
Aaahh!! Great! I'd like to see the orca in action!

Posted: Fri Jun 15, 2007 6:50 pm
by beni
Bit story snippet for the Orca:
"The Orca is a military transport ship. It is very well armored, but is not used at the front lines, because it is too big and too clumsy. It's clumsiness is compensated by its high speed and the good armor makes it the perfect ship for the transport of valuable or hazardous goods. Also the Orca is a hybrid atmosphere-space ship. Its widely movable thrusters are perfect to land where normal ships cannot get to. So the Orca can fly into areas where troops may be stationed and where it is difficult too send in back up. The Orca is mainly a transporter for equipment and arms, but there are Orcas with modifications so they can be used as troop transporters."

Posted: Fri Jun 15, 2007 7:02 pm
by x3n
Great :D

Posted: Mon Jun 18, 2007 2:12 pm
by nicolasc
AWESOME: Sounds great, looks great....

Just waiting for a texture...

cheers
nico

Posted: Mon Jun 18, 2007 2:20 pm
by patrick
Create the opening door as a mounting point; a class can be created to support this.
Will the model be used in this presentation?

Posted: Mon Jun 18, 2007 8:41 pm
by Nowic
@all: thanks!

@beni: great description, I'll add it to the wiki page.
@patrick: Good idea, but not for this presentation. ;)

Yes, it will be used in this presenstation if the hangar is ready too. x3n?

Smoothing done:
Image

Still a lot to do... but only wimps need sleep :P

Posted: Mon Jun 18, 2007 8:59 pm
by nicolasc
I hope you get this in time....

the wings/engine-attachments seem a bit weak... I would have made them a bit thinker, at least the aft one...

cheers
nico

[edit] uploaded an proposal as 29a