Space Station Interior
Moderator: PPS-Leaders
Thx for the last 3 posts
I just finished the bsp part - now I have to texture the walls. I've already searched textures on several pages, but they are nearly all non-free. but I can use some textures from nexuiz, that makes it much easier.
I've uploaded a screen of each room (hangar and shop are new, personal room and tower are updated) so you can have a look on them.
I hope you like it
=> https://dev.orxonox.net/wiki/SpaceStati ... r#building
Edit: And I fixed the performance issues
I just finished the bsp part - now I have to texture the walls. I've already searched textures on several pages, but they are nearly all non-free. but I can use some textures from nexuiz, that makes it much easier.
I've uploaded a screen of each room (hangar and shop are new, personal room and tower are updated) so you can have a look on them.
I hope you like it
=> https://dev.orxonox.net/wiki/SpaceStati ... r#building
Edit: And I fixed the performance issues
- Nowic
- Thanathon, God of the lower Planes
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Very nice! The crane reminds me on the ETL
Maybe you can take some textures from Open Arena. http://openarena.ws/
Their content is GPLed too... as far as I understand it.
Maybe you can take some textures from Open Arena. http://openarena.ws/
Their content is GPLed too... as far as I understand it.
"I've always lived cheaply. I live like a student, basically. And I like that because it means that money is not telling me what to do. I can do what I think is important for me to do. It freed me to do what seemed worth doing." -- Richard Stallman
I texturized the hangar and the shop. Pictures are here:
=> https://dev.orxonox.net/wiki/SpaceStati ... r#textures
I'll continue now with the tower.
=> https://dev.orxonox.net/wiki/SpaceStati ... r#textures
I'll continue now with the tower.
- Nowic
- Thanathon, God of the lower Planes
- Posts: 186
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Yeah! looks great! Maybe some textures could be a little more dirty or just a little less bright. But you have the right to ignore me
"I've always lived cheaply. I live like a student, basically. And I like that because it means that money is not telling me what to do. I can do what I think is important for me to do. It freed me to do what seemed worth doing." -- Richard Stallman
Oh man! You kick ass!
I like the room, the hallways, the hangar, the shop entrance and the bar - well I like all of the pictures.
I am so amazed that they all are so different, yet all are great. Truly a hero of the arts scene!
I like the room, the hallways, the hangar, the shop entrance and the bar - well I like all of the pictures.
I am so amazed that they all are so different, yet all are great. Truly a hero of the arts scene!
The sky above the port was the color of television, tuned to a dead channel.
-- William Gibson, Neuromancer
-- William Gibson, Neuromancer
- Nowic
- Thanathon, God of the lower Planes
- Posts: 186
- Joined: Tue Oct 03, 2006 7:53 pm
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I found one more of your easter eggs! Great!
Thx.
Question: How did you solve the problem with your transparent rotor last week?
Thx.
Question: How did you solve the problem with your transparent rotor last week?
"I've always lived cheaply. I live like a student, basically. And I like that because it means that money is not telling me what to do. I can do what I think is important for me to do. It freed me to do what seemed worth doing." -- Richard Stallman
- Nowic
- Thanathon, God of the lower Planes
- Posts: 186
- Joined: Tue Oct 03, 2006 7:53 pm
- Location: Zürich
- Contact:
Thx!
I found out... png's are working too! You just have to flatten the image (remove alpha channel).
I found out... png's are working too! You just have to flatten the image (remove alpha channel).
"I've always lived cheaply. I live like a student, basically. And I like that because it means that money is not telling me what to do. I can do what I think is important for me to do. It freed me to do what seemed worth doing." -- Richard Stallman
seems those png files are created in a strange way when working with a multi-layer environment like GIMP. By "flattening" your graphic you destroy layer information and you practicely make a jpg out of it. I think it's rather strange that png's are semi transparent in the engine when not flattened before, but I'm happy you found the problem.
"I'm Commander Shepard and this is my favorite forum on the internet."
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