The old ResourceManager was suffering from some major drawbacks: Whenever a resource was loaded you had to unload it manually with ResourceManager::unload(). It was also extremely complicated to extend the ResourceManager with a new ResourceType.
Furthermore there were minor issues of typesafety and performance issues.
The new implementation is more modular, easily extendable and more intuitive to use for a programmer.
To read more about the new resources, how to use them and how to generate a new one go to the Wiki page:
https://dev.orxonox.net/wiki/ResourceManager
[Closed] New Resources System
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