One hundred paper cuts

Talk about Orxonox and related stuff.

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The Jo
General DuGalle
Posts: 121
Joined: Mon Mar 01, 2010 7:43 pm

One hundred paper cuts

Post by The Jo » Sun Apr 18, 2010 8:15 pm

Let's find little annoying deficits of orxonox, that can be solved without much work.

My suggestions for the end of a game (like deathmatch):
-There should automatically appear a little menue - until now the player has to press 'Esc'.
-There should be a button which enables the user to replay the game.
Fail. Fail again. Fail better.

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Mogthorgar, the mighty
Posts: 134
Joined: Wed Sep 24, 2008 3:27 pm

Re: One hundred paper cuts

Post by Mozork » Mon Apr 19, 2010 5:33 am

I've thought about this, too and I loved the idea when I stumbled upon it on and in my opinion it's a superb idea. I absolutely think it's worth collecting these little annoyances to address them when there is time. But at the moment the user interface is still so raw that I don't see much point, there are major interface issues that have to be addressed before we can begin to worry about the little things.

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Baron Vladimir Harkonnen
Posts: 810
Joined: Mon Oct 30, 2006 5:40 pm

Re: One hundred paper cuts

Post by x3n » Mon Apr 19, 2010 11:46 am

yeah i definitely like to get some feedback from you, the players/users, because my point of view is very focused on the code (and there I see "deeper" problems than just some issues with the user interface) ;)
Fabian 'x3n' Landau, Orxonox developer

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