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Congratulation Guys!

Posted: Thu Jun 03, 2010 2:08 pm
by patrick
Hi PPS Team (students and leaders)!

I was very much impressed of your work that you presented at the today's PPS Orxonox Presentation. Amazing how far you got Orxonox within the last years!

So, big up for you all! :beerchug:
Patrick

Re: Congratulation Guys!

Posted: Thu Jun 03, 2010 2:22 pm
by bensch
Yes also from here. I have to say, I like the way you progress with the project and do :adoration: your :coding: style. Totally rocks!!

Would love to work on Orxonox again!!

Benjamin

Re: Congratulation Guys!

Posted: Thu Jun 03, 2010 4:45 pm
by x3n
thank you guys, it was nice to meet you again :)

Re: Congratulation Guys!

Posted: Thu Jun 03, 2010 7:21 pm
by 1337
Thanks for the appreciation.
And of course Bensch, you're welcome to join again ^^.

Re: Congratulation Guys!

Posted: Thu Jun 03, 2010 9:18 pm
by tyderion
great project!
bensch wrote: Would love to work on Orxonox again!!
can only second that!

Re: Congratulation Guys!

Posted: Fri Jun 04, 2010 1:11 am
by lieni
Missed it :( but I'm sure you guys did an awesome job! Are the presentation slides online somewhere?

Re: Congratulation Guys!

Posted: Fri Jun 04, 2010 6:32 am
by 1337
That wouldn't help much...
We haven't presented many slides this time. Most of the presentation were ingame demonstrations.

Correct me if I'm wrong, but I think Beni was holding his phone up in the air all the time. Have you made a video?

Re: Congratulation Guys!

Posted: Fri Jun 04, 2010 8:05 am
by greenman
thanks for the laud. it was nice seeing you again.
of course anyone is welcome to participate (again) if he wants to ;)

yes, beni made a video of the whole presentation. maybe he can upload it to the webdev ?!
the slides can be found here

Re: Congratulation Guys!

Posted: Fri Jun 11, 2010 1:19 pm
by patrick
Would be very great, if you could upload the video to webdav or even youtube :)
I would like to review the convention again :P

Re: Congratulation Guys!

Posted: Fri Jun 11, 2010 2:41 pm
by Mozork

Re: Congratulation Guys!

Posted: Tue Jun 15, 2010 8:06 am
by beni
Amazing presentation. It's so cool that the game is already at a point where one has to think about what should be presented without stretching out the presentation too much. You had lots of levels and it was amazing how much ingame stuff you showed. If there is going to be a release soon, you should make a short trailer with the more awesome stuff in it.

About the video (yes, my arm still hurts): I was wondering if you're interested in a video with german or english subtitles. I got a little into video editing since I have a camera phone, but I don't like to do stuff that nobody uses anyway.

Re: Congratulation Guys!

Posted: Thu Jan 06, 2011 10:41 am
by patrick
better late than never:
I saw your last pps presentation over video (bensch did record it for me) and it was amazing as always! Nice presentations, cool features and a Mac OS X port, wow! Hope I will be there next time.

Keep it up!
Patrick

Re: Congratulation Guys!

Posted: Fri Jan 07, 2011 2:18 pm
by beni
Hey Patrick,

it has been a long time! How's everything? The presentation was really cool, despite the few students in the last semester. I haven't seen the movie yet, so I don't know if you know that a first release is planned immanently! During the last think tank we tried to reduce the feature list to a tiny list of must-haves and if we have them implemented we can package it, put it into the Linux repositories and hopefully put it into a Windows installer and distribute Orxonox :).

Re: Congratulation Guys!

Posted: Fri Jan 07, 2011 8:14 pm
by The Jo
Is this the list of the must haves?
http://www.orxonox.net/wiki/ReleaseTODO

Re: Congratulation Guys!

Posted: Sat Jan 08, 2011 9:48 am
by greenman
Actually the list from the think tank is a thread in the forum, but i tried to summarize it on the wiki (doesn't seem to be complete yet ...)

edit: this list is a bit redundant to the ticket system, but i created it to make discussion about the points easier and more clear (no 3 pages thread...). Unfortunately there's still no active discussion ...