[Solved] Collision detection affects viewing angle
Posted: Fri Dec 08, 2006 6:39 pm
In high-poly .bsp models, the view is affected by the collision engine, which results in very heavy jerking. This is strange, because the collision should only affect the position of the player and not his viewing angle.
Ii don't know whether we get a new collision engine (claudio?) or not, but if we keep patrick's engine, we should definitively remove this bug, because it totally destroys the gameplay.
On the picture you can see how the camera is shaking
Ii don't know whether we get a new collision engine (claudio?) or not, but if we keep patrick's engine, we should definitively remove this bug, because it totally destroys the gameplay.
On the picture you can see how the camera is shaking