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[solved] Segfault in the vertical scroller level

Posted: Sat Jan 27, 2007 12:52 pm
by Nowic
The Vertical Scroller Level doesn't load on my desktop system (Debian GNU/Linux Etch (testing))

Revision: 10403

Code: Select all

...
.(WW)::weapons/weapon.cc:336:Failed to load sound sound/explosions/explosion_1.wav to shoot.
.(WW)::weapons/weapon.cc:336:Failed to load sound sound/vocals/missiles.wav to activate.
.(WW)::weapons/weapon.cc:336:Failed to load sound sound/vocals/reload.wav to reload.
.(EE)::texture.cc:207:IMG_Load: Couldn't open /home/simon/orxonox/data/trunk//maps/engine.png
 +0xa017740:PNode(SpaceShip::Player) - absCoord: (0.00, 0.00, 0.00), relCoord(0.00, 0.00, 0.00), direction(0.00, 1.00, 0.00) - all - 58 childs
 -0xa524688:PNode(PNode::) - absCoord: (0.00, 0.00, 0.00), relCoord(0.00, 0.00, 0.00), direction(0.00, 1.00, 0.00) - all - 1 childs
 +0xa017740:PNode(SpaceShip::Player) - absCoord: (0.00, 0.00, 0.00), relCoord(0.00, 0.00, 0.00), direction(0.00, 1.00, 0.00) - all - 58 childs
 +0xa524688:PNode(PNode::) - absCoord: (0.00, 0.00, 0.00), relCoord(0.00, 0.00, 0.00), direction(0.00, 1.00, 0.00) - all - 61 childs
hud.cc:418::Statwidgets resized
world_entities/space_ships/space_ship.cc:1157::TravelDistance has been updated
recieved signal SIGSEGV
try to write backtrace to file orxonox.backtrace
backtrace:

Code: Select all

=======================================================
= time: Sat Jan 27 12:56:50 2007
=======================================================
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1249429792 (LWP 4108)]
0xb7e168e0 in ?? ()
(gdb) 
#0  0xb7e168e0 in ?? ()
#1  0xb529a000 in ?? ()
#2  0xb7e16840 in ?? ()
#3  0x0a50dea8 in ?? ()
#4  0x0000000d in ?? ()
(gdb) 
(gdb) 

Posted: Sat Jan 27, 2007 1:17 pm
by Nowic
models/projectiles/spike.obj was missing. Now it works!