Contribute models, textures, concepts and sounds here.
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x3n
- Baron Vladimir Harkonnen
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by x3n » Sun Jan 24, 2016 2:51 pm
Fabian 'x3n' Landau, Orxonox developer
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x3n
- Baron Vladimir Harkonnen
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by x3n » Sun Jan 24, 2016 3:07 pm
The glow effect is achieved by rendering the glowing part of materials in a separate step. normal textures are black in this step, only glowing parts are visible. The result is then blurred and added to the normal scene.
It's possible to hide the normal scene alltogether and render only the (blurred) glow-map.
This is how it looks like:

- screenShot_01242016_160129027.png (75.98 KiB) Viewed 86918 times

- screenShot_01242016_160835344.png (348.2 KiB) Viewed 86918 times

- screenShot_01242016_155538445.png (324.97 KiB) Viewed 86918 times
Fabian 'x3n' Landau, Orxonox developer
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x3n
- Baron Vladimir Harkonnen
- Posts: 810
- Joined: Mon Oct 30, 2006 5:40 pm
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Contact:
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by x3n » Sun Jan 24, 2016 10:10 pm
By the way, I liked that last screenshot (glow-map of the city), so I decided to make a dark variant of the city-level (and combine it with the lens flare effect that was created by a student in hs12, but only recently merged to trunk).
Here are some screenshots:

Fabian 'x3n' Landau, Orxonox developer
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beni
- Baron Vladimir Harkonnen
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by beni » Mon Jan 25, 2016 12:24 pm
Awesome. Now it looks like Orxonox was directed by JJ Abrams!

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Bowling
- Noxonian Pryllgnothor
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by Bowling » Mon Aug 14, 2017 7:38 am
beeni wrote: ↑Mon Jan 25, 2016 12:24 pm
Awesome. Now it looks like
legal steroids were taken by JJ Abrams!
That looks amazing. I love the glow effect.
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