Asteroids

Contribute models, textures, concepts and sounds here.

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BadElvis
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Asteroids

Post by BadElvis » Sat Dec 15, 2007 2:20 pm

Hi,

This morning I made some asteroids. They are really simple and didn't take much time. I could make much more sophisticated asteroids with more detailed textures, more polys, bumpmapping, but at the moment I dont think, it is necessary.

render:
Image Image Image

Image Image Image

texture:
Image

http://www.orxonox.net/wiki/Asteroids

Greetings!
Last edited by BadElvis on Thu Dec 20, 2007 10:22 pm, edited 2 times in total.

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x3n
Baron Vladimir Harkonnen
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Post by x3n » Sun Dec 16, 2007 2:36 am

Yeah, very nice :)
Big thanks :wink:

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beni
Baron Vladimir Harkonnen
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Post by beni » Sun Dec 16, 2007 12:04 pm

Nice texture. I hope we don't have to down sample it for using in the game.
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BadElvis
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Post by BadElvis » Sun Dec 16, 2007 12:16 pm

The texture is 512*512 px. ~500K in png format. I think this is passable, taking in account that the same texture is used for all asteroids in an asteroid field.

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beni
Baron Vladimir Harkonnen
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Post by beni » Sun Dec 16, 2007 12:42 pm

In this case this is really a good thing. Using the same texture for the asteroid field reduces the load on the graphics card a lot :D
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