Page 1 of 2
WIP-Thread
Posted: Mon Mar 16, 2009 8:28 pm
by Hagen
Every content creation Forum needs this: A "work in progress"-thread (WIP) where anyone can post pictures of what he's currently working on, no matter in what stage it is.
About me: I'm a 2nd semester PPS student and I began today with a weapon model which currently looks like this:
Posted: Tue Mar 17, 2009 4:54 pm
by beni
Be sure to make the ammunition to be hollow bullets:
http://www.youtube.com/watch?v=f8XcVc_0ykU
Looks nice already. I can see where you're getting at with it.
Posted: Tue Mar 17, 2009 6:16 pm
by lieni
haha
at first I thought this was a misspelled VIP thread... for people like me
nice gun model!
Posted: Tue Mar 17, 2009 11:38 pm
by x3n
Nice model
Posted: Wed Mar 18, 2009 7:34 am
by BadElvis
looks nice indeed! feel free to add a little more 'roundness', our polygon limit is not
that low...
Posted: Wed Mar 18, 2009 3:25 pm
by Hagen
BadElvis wrote:looks nice indeed! feel free to add a little more 'roundness', our polygon limit is not
that low...
Hehe, sure. Only two things: the Model will probably be quite small ingame and also I'dont yet know, how the weapon will look like at the end... But of course I'm Still working on it
Re: WIP-Thread
Posted: Mon May 04, 2009 9:13 pm
by Hagen
Well, you don't seem to really use my thread^^
I'll just post another image:
It's a big space-ship or more of a space-station.
Aldough I have to say, that I don't yet know if I'm going to finish this one, because this spaceship should be about 100 or 200 meters long, so there would be quite some details to add (Currently ca 700 polys, I think for a this large ship I could use about 10k), and I don't even want to talk about texturing
Re: WIP-Thread
Posted: Tue May 05, 2009 6:42 am
by beni
Your right, our modelers don't post their things in here... we should change that, but it's too late for this semester.
I really like your ship, although I think there is room for improvement. Since we do not have many large ships at the moment I'd be very much interested in getting one. Maybe you can consult with us for ideas to improve the ship. I like especially the turning wheels there.
Re: WIP-Thread
Posted: Tue May 05, 2009 5:44 pm
by x3n
Wow, looks great
But you're right, texturing will be a hard piece of work. I think the new multitexturing approach of Felix could be handy, this allows us to create 1 texture (or more) for the wheels, 1 for the sails, 1 for the bridge and so on.
The turning wheel rocks, artificial gravity ftw
Re: WIP-Thread
Posted: Wed May 06, 2009 7:54 am
by beni
x3n wrote:The turning wheel rocks, artificial gravity ftw
+1 for realistic artificial gravity
Since the wheels will be separate objects anyway, it is quite manifest to use different textures.
Re: WIP-Thread
Posted: Thu May 07, 2009 11:31 am
by BadElvis
Hi I have finished a little redesign of Dominiks ship. Check it out:
http://www.orxonox.net/wiki/SpaceShip#Afewchanges
Texturing to be done yet.
Re: WIP-Thread
Posted: Thu Oct 28, 2010 1:32 pm
by BadElvis
What do you think about his design? Suggestions welcome..
Re: WIP-Thread
Posted: Thu Oct 28, 2010 1:43 pm
by beni
I like! A lot! No suggestions come to mind, though, sorry
Re: WIP-Thread
Posted: Thu Oct 28, 2010 2:53 pm
by greenman
looks cool
maybe you just have to be carefull that it won't look bulky in the end (after texturing) except if that's what you intend
Re: WIP-Thread
Posted: Thu Oct 28, 2010 3:49 pm
by beni
Hmm, now that I look at it again, the wings could be a little smaller I guess