Render Showcase

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BadElvis
Human Space Navy Lord Commander
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Render Showcase

Post by BadElvis » Mon Sep 20, 2010 1:03 pm

Reto asked yesterday about some models with high poly count to stress-test his msvc compiler. I recently created these two models for another game:
ec01.png
ec01.png (31.28 KiB) Viewed 13768 times
arachnid2.jpg
arachnid2.jpg (11.96 KiB) Viewed 13768 times
At the moment, the models are not entirely made of meshes. They also contain nurbs curves, paths and metaballs. However, they can be converted to meshes with arbitrary polygon count :) .

For those interested, the other game is a tabletop called Malifaux (http://wyrd-games.net).

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beni
Baron Vladimir Harkonnen
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Re: Render Showcase

Post by beni » Mon Sep 20, 2010 1:31 pm

wow, they look nice...
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1337
Baron Vladimir Harkonnen
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Re: Render Showcase

Post by 1337 » Mon Sep 20, 2010 3:41 pm

Great artwork! Could you compile a *.mesh file with lots and lots of polygons? Doesn't matter which one, I just need polygons.
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