Render Showcase
Posted: Mon Sep 20, 2010 1:03 pm
Reto asked yesterday about some models with high poly count to stress-test his msvc compiler. I recently created these two models for another game:
At the moment, the models are not entirely made of meshes. They also contain nurbs curves, paths and metaballs. However, they can be converted to meshes with arbitrary polygon count
.
For those interested, the other game is a tabletop called Malifaux (http://wyrd-games.net).
At the moment, the models are not entirely made of meshes. They also contain nurbs curves, paths and metaballs. However, they can be converted to meshes with arbitrary polygon count

For those interested, the other game is a tabletop called Malifaux (http://wyrd-games.net).